There are some information pages for all the characters, enemies, items, and everything else there is to know about the game. [Go to top]← Palace Enemies | Bosses | Walkthrough →, From StrategyWiki, the video game walkthrough and strategy guide wiki, The Thunderbird's strength is unique in that is he capable of doing greater than normal damage for any enemy with 112 strength. Go to the right and unlock the door with the Magic Key and keep going right till you get to a lava pit. Shield will substantially reduce the damage inflicted by his mace attack, while Jump will make it easier to target Horsehead's weakpoint.

Note that although Ironknuckles usually guard against melee attacks, jumping and then landing blows to the head will usually slip past their defense.

This battle has two stages: horseback, and on foot. Link's shadow has every ability that Link does. I have never made a map before. Use the Jump Spell to go from ledge to ledge to get over it but  be careful they won't hold you long. NOTE: The actual health of each part of this boss is not consistent as the chart shows. Enter the Ocean Palace . This can be done by either thrusting at it as it rises from the lava or sinks back, using the jump spell to reach the boss after it has risen from the lava. Like the Horsehead strategy mentioned above, you will need to jump and strike at the boss' head. If you did not obtain the Reflect spell from Darunia Town, you will not be able to defeat Carock. Be careful not to be knocked into one of the lava pits, as a single hit from Barba's breathe attack can easily push you backwards just enough to fall off the narrow platform. Then return to …

If you defeat them you'll gain another life. You'll notice some statues in the background keep count of how many you see because at the third one use the Jump Spell and then walk to the right. Keep going right using the Magic Key to unlock another door. To remain safe during this battle, you can usually stand in either corner of the room, duck down and remain stationary while the boss defeats itself. This is because the Ironknuckle will dismount when the horse is sufficiently weakened, not when it is completely out of health. This is a comprehensive 100% guide, including detailed dungeon and boss strategies along with the collection of all Heart Containers, Magic Containers, and Spells. See, https://strategywiki.org/w/index.php?title=Zelda_II:_The_Adventure_of_Link/Bosses&oldid=840327. At the beginning of the second part of town, a lady in a red dress will come out of her house thirsty. After you gain those you're done on this floor and go down the elevator to the next floor. You must stab his body in order to damage him; however, his flail has quite a long range, and moving out of reach can be difficult. Jump down the pit skipping the immediate floor and landing on the one below that. Go to the first statue. You will have to attack quickly to have any chance to damage him. The boss usually will not appear too close to the edges of the room. If you did not obtain the Thunder spell from Old Kasuto, you will be unable to defeat this boss (collect every Magic Container and speak to the old man in Old Kasuto to procure this spell). After that drop down the pit and use the Fairy Spell to get to a ledge. Furthermore, depending on the damage inflicted prior, the Ironknuckle itself may not begin the second phase with full health. $070A - Previous Region ? After the second hit, his head will be exposed and you can inflict damage on him. Go to the right and you'll need to jump to the middle platform to make the boss, Barba, appear. For Zelda II: The Adventure of Link on the NES, Palace 3: Graveyard Palace Map by StarFighters76. What I needed was a map, but because this was a ROM hack, there wasn’t a whole lot available to me in the way of resources. Keep going right and unlock the locked door and take the Cross inside. Once the horse is defeated and the Blue Ironknuckle begins to pursue you on foot, try a few jumping thrusts to the his head to land attacks easily. It's best to engage the Jump spell to better avoid these charges. If you fall in it you can so left to find a ladder allowing you to start over at the statues.