At first blush, Octopath Traveler is a sprite-based game that looks like it’d be at home in a Super NES Final Fantasy. The eight different tales told in Octopath Traveler aren’t particularly original, but they do manage a few dramatic surprises and are both well-written and voice acted. The host of different abilities and class-specific skills gave me so much room to experiment and crack the code of each battle that I felt a real sense of accomplishment whenever I worked out new methods of attack. Olberic as Theif - Gave him a fancy dagger and he cuts people up with HP and SP steal to help his thousand cuts and cleave. Ophelia/Dancer. I’ve tried, many times – and I expect I’ll continue to try for a good long while to come. He is rather cynical, as seen through some comments towards other thieves, as well as his lone wolf attitude. Bit of a glass cannon though. His story never tries too hard to have a morality lesson or some deeper meaning, but it’s enjoyable, almost like a compelling but not-too-deep anime or comic-book, without seeming corny or overwrought. Octopath Traveler’s Primose is not a beginner friendly character. There are some twists and turns along the way, and the story feels absolutely appropriate in tone and substance, never taking itself too seriously but also not becoming silly or parody. Weaknesses: Can be quite cocky and reckless at times; has a tendency to underestimate his foes such as Heathcote. Lighting effects make the world even more dreamlike. When’s the last time you used a staff in a JRPG for any reason other than you ran out of magic points? They sit in shrines guarded by insanely powerful bosses who, even after 53 hours of play, I’m still not strong enough to defeat. Intelligence: Gifted. Octopath Traveler is a JRPG dream come true. Note 1: For the secondary jobs key, Therion does not have all his abilities and may only select one at a time. A fast-travel system makes revisiting villages and cities a snap, and those locations act as hubs for the surrounding areas. After the credits rolled on Octopath Traveler, I took a 15-minute break before I sat back down, grabbed my controller, and went back to my save file to play more. Merchant donates 1 BP to therion so the next turn he can do his divine skill, Dancer Panther dances him to increase his speed to increase his power as his divine skill is tied to his speed, Hunter increases Aim just in case as sometimes the divine skill will miss, Therion steals SP from the previous battles divine skill use, then on the 2nd turn Therion will do Divine Skill and kill everything in one shot, Super efficient, and I just blow through every battle in two turns using this same setup, also put surpassing power on therion, if it's a boss get lion dance and armor corroding in there and you're good to go!

Basically all you need to know as he rips everyone to shreds as well as healing everyone real good. A wizard staff might only inflict a few points of damage, but if it breaks an enemy’s defense, it’s completely worth it to spend your turn that way. Range: Extended melee range with swords and daggers, higher with various arts and techniques. Has a great but limited supply of energy for special attacks. Press question mark to learn the rest of the keyboard shortcuts. But there’s more to it than that: Character are 2D, but they move and explore in a 3D world painted with 16-bit textures, with the exception of realistic sand, snow, and water. For Vs threads, OP should specify which secondary job he's using. Cyrus and Ophelia are great at each other's jobs -- they both have high magical capability, so either one will perform both roles well. I really like this I might just use it thank you!