This is an example of "its not the destination, but the journey". © 2020 CBS Interactive Inc. All rights reserved. Each step felt pretty much like finding one of 3 keys necessary to opening a chest, where each key doesn't tell you anything, but once you get all of them and open the chest, you get a huge dump of stuff all at once. Yeah, Dandelion's quest is not bad per se but it is weaker compared to the Bloody Baron quest line. Witcher 3 is about tracking and finding Ciri and dealing with the Wild Hunt. The Novigrad stuff had me straining to do it. The story is just more personal ,you are not saving the world or mankind, the good of humanity does not wait for you to decide. I think Dijkstra was one of the coolest characters in that game. Other people have a lot of fun. Just because there's a lot of dialogue, it doesn't make the story good. Skyrim did it better. Maybe that was my approach or just luck, but worked out. This game is ultra BORING. It wasn't just about finding a person, but slowly discovering why that person was assassinating kings, why he was going to the places you followed him to, and how the major players of each region reacted to the vast political changes occurring in the world. I hadn't thought about how it is similar to Witcher 1 but you're right on that. Take a game like Red Dead Redemption 2. It feels more like an overly long sidequest - finding Dandelion should not be taking this long. I like to play a game, finish it, and never pick it up again. Loved The Witcher 2 to death, and I really like most of The Witcher 3, but I'm disappointed by this leg of the main quest. Click the button below to start this article in quick view.

In a medium with historically terrible writing, to call anything in Witcher "one of the worst" is pretty ridiculous. The writing for that quest is not bad at all seriously some of it is fantastic parts were genuinely funny, I just don't think you appreciate this sort've content in games. Despite its length, RDR2 hasn't faced much criticism for how long it takes to complete given how ground-breaking the game is considered. It doesn't really help things that I've done so much side content that I'm pretty overpowered, and all fights are incredibly easy. Its just really sad seeing brilliant side quests outshine the main quest for the most part. Ugh, drags the game down a whole lot. I specifically meant that part. I love dark stories with comedy.

This game is screaming for some wide shots and creative camera work.

2. I think a lot of the other stuff has been really good. Maybe ill try to pick it back up but Batman has taken my attention. This is almost as bad as the whole party quest in Dragon Age: Inquisition. In 3, the thing you are discovering is why Ciri was in certain places, but each step in the process barely adds anything. No, it definitely is. And again, I have to point out that it's this part of the game that has me bummed out. Looks like you bought the game because you watched some overhyped reviews and than realized that you don't like it at all. It was a complete shift in the type of quests and activities you are used to doing.

The worst part was that even on the highest difficulty level, combat had become so mindlessly easy, that I had basically stopped finding satisfying encounters with the exception of a couple of boss fights. As for the quality of the writing, maybe we just have different expectations. Still a little confused to wether I should solve the break in and find Dandelion first, or go to see Vernon Roche, which is now a option. Generally though, I like games that have a focus on personal stories and steer clear of the big picture stuff. At the end of the day though it just comes down to how much you like the characters and writing. Keep with it Duder! Kinda weird how you have me pegged after I mention Mass Effect 2 once.

If you think his story .. the witcher universe and the game is boring. Sorry guys. Your love for Mass Effect 2 really hones this in because literally every single ME2 mission is this: ME2 just likes to pretend that every mission could potentially result in a galactic catastrophe. I can't fault you for valuing the actual gameplay more than I do. I don't think I've played an RPG since Mass Effect 2 that had me enthralled the whole game. Very satisfying stuff goes down in Novigrad later. you claiming to have been enthralled by it the whole time puts it on a pedestal that provides a pretty big frame of reference to your tastes. And this part of the story. I really like everything about the game story wise. Witcher 2 you spend most the game tracking down Triss and Letho.

@artisanbreads: I feel like this whole thing is just padding. Picks up a bit in Skellige and then falls down flat never to stand up. I liked the characters and dialogue enough to not really mind though. All games of this length drag in places but your main complaint is just design disagreement I think, as well as not enjoying the story. @legion_: Considering you are not so hot on main do the Roche quest. @artisanbreads: @baronsamedi:Yes, this part reminds me of Vizima in The Witcher 1, and I remember hating that part as well.

Is that just how this story plays out? Man, it's a shame. A lot better than The Witcher 3 so far, though that is not a criticism of The Witcher as much as it is praise for Mass Effect 2. But if there’s always something keeping players on their toes, like a random stranger encounter in RDR2, or a variety in missions enticing players to continue the campaign, then the game won’t feel glacial or like it’s extending on too far. Press question mark to learn the rest of the keyboard shortcuts.

Dijkstra is like side character from Guy Richie film. This is actually a common occurrence in every Witcher game. How so?

And the wild hunt is a major disappointment for villains that have spanned almost a trilogy so its best to not get your hopes up, almost no development as characters they dont even talk, just generic villains the main guy is a discount Sauron.

I don't know, I expected The Witcher 2 levels of writing at least. The core gameplay loop of conversation, exploration, investigating and fighting has been really fun, but now it's only conversations and cutscenes. I just meh... to bored to continue playing it.

Oh maaaaan.

There is no character creation which is the main 101 of role playing. ", RELATED: Cyberpunk 2077's Leaked Map Looks Awfully Similar To The Witcher 3. Same thing in Velen with the Baron's family, and the witches. I love riding the horse through windy forests : ). I'm loving the main story but I've been mixing it up with quests and random exploration. I guess we just aren't going to agree. But the real problem lies in what players are forced to play through and how interactive and engaging the game remains.

Is this what I can expect from here on out?

Granted, the title isn’t as long as The Witcher 3 – estimates suggest that RDR2 takes players an average of 60 hours to complete everything, though some players have said they’ve spent over 100 hours playing. And while W2 I liked it a lot and it is a better game than W1, for my taste W1 is just better and W3 vibe felt more like the first one.

Mills said, “We do know that the main story run in Cyberpunk 2077 is slightly shorter than The Witcher 3.” The developer did, however, assure players that there will still be plenty to do in the open-world title. I love ME2 as well so if you think I have a bone to pick because you like it you're mistaken. Even if they are a noble with their nose in the air. While the side content does mix in with the main story somewhat, it really doesn't cause any significant changes, and I found myself wishing there was more side content and less of the main story, because the characters in the side content were infinitely more interesting. While the Bloody Baron section of the main quest was great, I just felt like it meandered and was never as interesting as some of the side content. I enjoyed getting my teeth into Novigrad, there was enough going on there that it didn't feel like a chore. Regardless, saying the main story is boring where you're at is very premature. Things like teaching the Nilfgaardian girl swordplay would be relegated to a 1min cutscene in most games but TW3 turns it into a quest which expands on the character throughout. The whole Novigrad-part has been really, really bad in my opinion. I'm at the same point and it hasn't been the strongest part of the game, storywise. That was the worst.

I’d like to add another unpopular opinion on top of this about the Witcher 3: The Bloody Baron is one of the worst questlines in the game. Funny because I'm a little past the point you are talking about and feel the same way. It picks up after a while, but yeah, it goes on for way too long. The Dandeloin part drags like crazy, but after you find him it picks up again, and his side quest once you've found him is pretty cool and quite disturbing. Been working my way through this part of the story today, and it's not as bad as I initially thought. Honestly, the gameplay is meh. Yeah he was pretty great in this game. It just feels...a bit dull in comparison to other games. Red Dead Redemption for instance had a great personal story. The Witcher 3 is my favorite game, but I totally understand that. And the end of Dandelion quest there is some really dark stuff. @artisanbreads: I feel like this whole thing is just padding. The story is fantastic. To me the best role playing games are morrowind and daggerfall (and even Skyrim ) and dark souls 1. Especially the first act, when you're in Flotsam. And hey, that might be the case. The body Barron had the worst impact on me that a peace of media can have. I liked the quest you bring up because yeah, it gives you a little bit of insight into a Nilfgardian who isn't the emperor or a military man. You aren't hunting Ciri down for the whole game. Remember loving The Witcher 2 when it came around. Keep going! Combat isn't the main point of the game. @legion_: What difficulty level are you playing on? All the latest gaming news, game reviews and trailers. I completely disagree. The go-to source for comic book and superhero movie fans. If there’s little to do or it gets repetitive, then the length of a game easily becomes a problem. And while true the quests line drags , there is less fighting but the characters and writing are entertaining. And yeah, the quest you mentioned was okay.

And Dandelion is still the worst character in this series. Yes, Geralt goes off and does random crap because it's part of the story. Really, now that I think about it, the only stuff I liked in the main quest were the Crookback Bog and Skellige bits. I actually realised i might have put a couple minor spoilers in there so sorry to anyone who may have read. Plus it makes sense.

Witcher 2 came out. Boring quests with cringe worthy dialogue tend to bum me out.

I almost turned off my system when Whoreson said "what in the sandwich fuck" or something along those lines... @legion_: "That kind've content" meaning, stuff that isn't grandiose, content that is just menial in comparison to the rest of the content. I made it to the first boss, then I quit due to being bored. There’s always alot that players can come back to and see later, even if they've done the main campaign. I do not know, either power through the questline or just take a break? You just went from one boring game to another. After a pretty great start, I have to say that The Witcher 3's main story is starting to drag like crazy. Furthermore, and perhaps more importantly, CD Projekt Red may be focusing on the wrong thing. I'll agree that Novigrad has been the weakest part of the game for me as well, though. In The Witcher 3, I've walked into the same tavern ten times over.